Blog
War stories from building real products — SaaS, self-published games, and the frameworks that ship them.
Aug 15, 2026
Building Fusso: A Job Application Tracker You'll Actually Keep Using
How a live, monetized job application tracker turns scattered notes and spreadsheet rows into a structured pipeline — and what it taught me about shipping a hosted SaaS.
SaaSNext.jsProduct
Aug 10, 2026
Mula: The Cycle of Shadows — Shipping an Original IP on Steam
What it actually takes to take a 2D action-adventure from concept to a self-published Steam release — and the business skills that live-ops work builds on.
Game DevelopmentSteamSelf-Publishing
Aug 5, 2026
Aegis: Why a 21-Service Framework Keeps Unity Projects Maintainable
The architecture behind a service-oriented Unity framework — dependency injection, module installers, and lifecycle management that scales with your game.
UnityArchitectureFrameworks